Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 99 days ago
7 / 3 / 9
K / D / A
51.6%
Kill participation
910.3
Damage / min
12,386g
552.5 gold / min
13
5 placed · 2 cleared
193
8.6 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFandaniel#37564
Garen · Top
5 / 5 / 4
29% KP
13,970
18.7% share
10,586g
188 CS · 8.4/m
Kusakabe Shinra#win
Naafiri · Jungle
0 / 0 / 12
38.7% KP
9,014
12% share
9,714g
190 CS · 8.5/m
qeqweasf#asdf
Locke · Mid
13 / 2 / 5
58.1% KP
24,469
32.7% share
12,558g
198 CS · 8.8/m
Rabble Arouser#EUW
Lux · ADC
7 / 3 / 9
51.6% KP
20,406
27.3% share
12,386g
193 CS · 8.6/m
noobsuppp#noob
Nautilus · Support
6 / 3 / 10
51.6% KP
6,963
9.3% share
8,181g
24 CS · 1.1/m
Red side
DefeatOpossos#侘 寂
Zilean · Top
1 / 4 / 5
46.2% KP
10,983
20.2% share
8,057g
173 CS · 7.7/m
ismααα#EUW
Jarvan IV · Jungle
3 / 4 / 8
84.6% KP
12,835
23.6% share
9,671g
168 CS · 7.5/m
Dadou#COOL
Vi · Mid
7 / 8 / 3
76.9% KP
13,926
25.6% share
9,877g
143 CS · 6.4/m
최우제#소리꾼
Kai'Sa · ADC
1 / 9 / 4
38.5% KP
6,716
12.3% share
8,329g
180 CS · 8/m
害怕999#hirm
Xerath · Support
1 / 6 / 5
46.2% KP
9,939
18.3% share
6,489g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
