Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 99 days ago
12 / 3 / 6
K / D / A
51.4%
Kill participation
1,090.6
Damage / min
13,642g
531.2 gold / min
25
4 placed · 5 cleared
202
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySaomaro#EUW
Riven · Top
3 / 0 / 5
22.9% KP
12,856
13.2% share
12,654g
231 CS · 9/m
Rabble Arouser#EUW
Kha'Zix · Jungle
12 / 3 / 6
51.4% KP
28,010
28.8% share
13,642g
202 CS · 7.9/m
Odysseus#131
Syndra · Mid
10 / 4 / 7
48.6% KP
27,357
28.1% share
13,344g
219 CS · 8.5/m
Yänkler#XCOM
Kog'Maw · ADC
10 / 1 / 9
54.3% KP
26,810
27.5% share
14,076g
224 CS · 8.7/m
Trapped Demon#Doom
Milio · Support
0 / 4 / 15
42.9% KP
2,327
2.4% share
7,481g
25 CS · 1/m
Red side
DefeatFIZZKING#111
Darius · Top
2 / 5 / 0
16.7% KP
6,300
11.6% share
8,779g
191 CS · 7.4/m
PM2AM#AM2PM
Taliyah · Jungle
4 / 9 / 6
83.3% KP
19,109
35.2% share
11,365g
189 CS · 7.4/m
FireAscept#1310
Irelia · Mid
1 / 9 / 3
33.3% KP
11,101
20.5% share
10,372g
246 CS · 9.6/m
Dealersz#EUW
Draven · ADC
5 / 4 / 1
50% KP
11,510
21.2% share
12,211g
215 CS · 8.4/m
last samurai#Hansu
Nautilus · Support
0 / 8 / 8
66.7% KP
6,253
11.5% share
6,792g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
