Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 96 days ago
9 / 5 / 12
K / D / A
77.8%
Kill participation
831.1
Damage / min
17,029g
471.5 gold / min
39
6 placed · 8 cleared
247
6.8 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv RustySniper#Aura
Gnar · Top
1 / 4 / 8
34.6% KP
19,470
18.8% share
12,776g
272 CS · 7.5/m
ZYB CANYON#KR01
Lee Sin · Jungle
4 / 7 / 11
57.7% KP
22,156
21.4% share
13,894g
235 CS · 6.5/m
Opossos#侘 寂
Zilean · Mid
1 / 5 / 11
46.2% KP
11,385
11% share
11,971g
227 CS · 6.3/m
ZYB gen4#KR01
Kalista · ADC
20 / 3 / 1
80.8% KP
42,066
40.6% share
24,681g
369 CS · 10.2/m
Shunrim#hook
Thresh · Support
0 / 8 / 20
76.9% KP
8,645
8.3% share
10,102g
30 CS · 0.8/m
Red side
VictoryHARPOON#goat
Jayce · Top
5 / 6 / 12
63% KP
42,384
28.4% share
16,967g
312 CS · 8.6/m
Rabble Arouser#EUW
Wukong · Jungle
9 / 5 / 12
77.8% KP
30,018
20.1% share
17,029g
247 CS · 6.8/m
Marty Supreme#BEAST
Ahri · Mid
4 / 4 / 14
66.7% KP
24,390
16.3% share
12,879g
272 CS · 7.5/m
avarice61#51483
Aphelios · ADC
9 / 5 / 8
63% KP
46,469
31.1% share
19,711g
338 CS · 9.4/m
obscure supp#0426
Janna · Support
0 / 6 / 20
74.1% KP
6,116
4.1% share
9,331g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
