Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 94 days ago
4 / 7 / 5
K / D / A
40.9%
Kill participation
554.1
Damage / min
9,128g
371.6 gold / min
16
5 placed · 1 cleared
158
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSHFT Rooster#0428
Olaf · Top
3 / 8 / 1
18.2% KP
13,310
17.3% share
9,470g
173 CS · 7/m
Rabble Arouser#EUW
Vi · Jungle
4 / 7 / 5
40.9% KP
13,612
17.7% share
9,128g
158 CS · 6.4/m
C0KCASAURUS#REX
Jax · Mid
6 / 8 / 3
40.9% KP
15,357
20% share
9,236g
161 CS · 6.6/m
Foxie#003
Hwei · ADC
5 / 7 / 6
50% KP
20,907
27.2% share
10,358g
178 CS · 7.2/m
Tankixt#EUW
Maokai · Support
4 / 6 / 6
45.5% KP
13,768
17.9% share
7,959g
35 CS · 1.4/m
Red side
Victorychenzelot#LOT
Gnar · Top
7 / 3 / 8
41.7% KP
21,814
19.8% share
12,323g
242 CS · 9.9/m
Mun Hyeon jun#3060
Lee Sin · Jungle
12 / 1 / 14
72.2% KP
33,172
30.1% share
15,442g
209 CS · 8.5/m
hsin#yas
Yasuo · Mid
4 / 10 / 10
38.9% KP
12,692
11.5% share
9,456g
149 CS · 6.1/m
ººº Ranger ººº#EUW
Syndra · ADC
11 / 4 / 9
55.6% KP
26,514
24% share
14,103g
190 CS · 7.7/m
Gerap#0001
Lulu · Support
2 / 4 / 24
72.2% KP
16,137
14.6% share
8,942g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
