Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 92 days ago
11 / 2 / 11
K / D / A
61.1%
Kill participation
1,445.3
Damage / min
16,174g
555.8 gold / min
22
3 placed · 4 cleared
270
9.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaucha#148
K'Sante · Top
9 / 1 / 7
44.4% KP
21,302
15.3% share
12,792g
201 CS · 6.9/m
Rabble Arouser#EUW
Quinn · Jungle
11 / 2 / 11
61.1% KP
42,057
30.1% share
16,174g
270 CS · 9.3/m
TwTv LadicusVibe#Vayne
Vayne · Mid
9 / 7 / 9
50% KP
39,471
28.3% share
13,374g
180 CS · 6.2/m
ComeBackFromHell#Back
Cassiopeia · ADC
5 / 3 / 13
50% KP
29,956
21.5% share
13,992g
246 CS · 8.5/m
ttv ronaldoo#1234
Taric · Support
2 / 5 / 20
61.1% KP
6,789
4.9% share
9,734g
45 CS · 1.5/m
Red side
DefeatAitchAre#6767
Darius · Top
5 / 8 / 3
44.4% KP
17,070
19.9% share
12,017g
221 CS · 7.6/m
MadScientist#TTV
Skarner · Jungle
2 / 6 / 10
66.7% KP
16,772
19.5% share
9,701g
159 CS · 5.5/m
BUILT#2603
Kassadin · Mid
8 / 7 / 4
66.7% KP
32,017
37.3% share
12,975g
207 CS · 7.1/m
Sw1ft#EUW
Yasuo · ADC
2 / 7 / 4
33.3% KP
11,179
13% share
10,386g
207 CS · 7.1/m
TWTV Peng04#Yuqi
Rell · Support
1 / 8 / 13
77.8% KP
8,835
10.3% share
8,023g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
