Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 92 days ago
6 / 12 / 6
K / D / A
57.1%
Kill participation
799.8
Damage / min
12,061g
435.9 gold / min
12
2 placed · 2 cleared
167
6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryeeZaZ#333
Cassiopeia · Top
4 / 6 / 10
30.4% KP
31,609
20.1% share
11,385g
211 CS · 7.6/m
G2 SkewMond#3327
Naafiri · Jungle
11 / 2 / 18
63% KP
35,807
22.8% share
17,077g
247 CS · 8.9/m
TwTv BZ EUW#INSHL
Zed · Mid
23 / 2 / 7
65.2% KP
55,884
35.5% share
21,808g
275 CS · 9.9/m
Rxiaer#0000
Viktor · ADC
5 / 5 / 9
30.4% KP
23,367
14.9% share
11,400g
211 CS · 7.6/m
Mdd#3113
Nautilus · Support
3 / 6 / 24
58.7% KP
10,559
6.7% share
9,556g
22 CS · 0.8/m
Red side
DefeatВлад#Калик
Yorick · Top
3 / 7 / 2
23.8% KP
14,666
16.4% share
10,120g
214 CS · 7.7/m
Rabble Arouser#EUW
Sylas · Jungle
6 / 12 / 6
57.1% KP
22,129
24.7% share
12,061g
167 CS · 6/m
faker baIIsack#0000
Yone · Mid
6 / 10 / 6
57.1% KP
25,876
28.8% share
13,378g
225 CS · 8.1/m
Mentalist#Tea
Ekko · ADC
2 / 7 / 6
38.1% KP
12,722
14.2% share
11,335g
217 CS · 7.8/m
kocham azje#caro
Pyke · Support
4 / 10 / 9
61.9% KP
14,306
15.9% share
9,674g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
