Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 92 days ago
6 / 10 / 6
K / D / A
40%
Kill participation
768.5
Damage / min
11,697g
444.5 gold / min
20
4 placed · 3 cleared
183
7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldmen#TOP
Olaf · Top
9 / 6 / 8
30.4% KP
34,711
22% share
13,398g
209 CS · 7.9/m
Mercury#LAKEN
Naafiri · Jungle
12 / 3 / 14
46.4% KP
34,382
21.8% share
14,566g
194 CS · 7.4/m
G2 Caps#1323
Annie · Mid
9 / 7 / 14
41.1% KP
32,566
20.6% share
11,839g
145 CS · 5.5/m
Usuurper#1111
Kalista · ADC
17 / 5 / 5
39.3% KP
31,115
19.7% share
16,708g
227 CS · 8.6/m
faker baIIsack#0000
Sylas · Support
9 / 9 / 17
46.4% KP
25,080
15.9% share
10,430g
21 CS · 0.8/m
Red side
Defeatdetdert top acc#RANK1
Jax · Top
9 / 10 / 3
40% KP
24,646
22.1% share
12,103g
164 CS · 6.2/m
Rabble Arouser#EUW
Kha'Zix · Jungle
6 / 10 / 6
40% KP
20,224
18.1% share
11,697g
183 CS · 7/m
eeZaZ#333
Anivia · Mid
5 / 6 / 13
60% KP
29,369
26.3% share
11,810g
194 CS · 7.4/m
Creepano#gfghs
Zeri · ADC
3 / 11 / 10
43.3% KP
16,076
14.4% share
11,732g
177 CS · 6.7/m
Rendezvous#AURI
Pantheon · Support
7 / 19 / 10
56.7% KP
21,403
19.2% share
9,440g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
