Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 91 days ago
10 / 6 / 6
K / D / A
34.8%
Kill participation
1,053.7
Damage / min
13,385g
515.8 gold / min
23
2 placed · 8 cleared
197
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDon Noway#EUW
Gangplank · Top
8 / 10 / 3
31.4% KP
22,128
20% share
12,724g
175 CS · 6.7/m
taru641#7489
Briar · Jungle
7 / 12 / 11
51.4% KP
21,995
19.9% share
11,487g
155 CS · 6/m
MercedesBenzE500#EUW
LeBlanc · Mid
9 / 6 / 9
51.4% KP
23,964
21.7% share
11,462g
194 CS · 7.5/m
NoobTownMayor#Noobs
Ziggs · ADC
5 / 6 / 8
37.1% KP
22,285
20.2% share
12,850g
202 CS · 7.8/m
Walid Georgey#EUW
Camille · Support
6 / 12 / 14
57.1% KP
20,145
18.2% share
9,489g
23 CS · 0.9/m
Red side
Victorydetdert top acc#RANK1
Olaf · Top
25 / 5 / 6
67.4% KP
50,709
39.2% share
18,647g
232 CS · 8.9/m
Rabble Arouser#EUW
Kha'Zix · Jungle
10 / 6 / 6
34.8% KP
27,344
21.2% share
13,385g
197 CS · 7.6/m
Yuta Okkotsu#BOAT
Galio · Mid
3 / 11 / 12
32.6% KP
15,490
12% share
10,004g
179 CS · 6.9/m
Marcv1#LECHE
Viktor · ADC
3 / 5 / 10
28.3% KP
18,977
14.7% share
13,621g
243 CS · 9.4/m
alvarooo#000
Shen · Support
5 / 8 / 27
69.6% KP
16,683
12.9% share
11,205g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
