Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 83 days ago
6 / 4 / 9
K / D / A
62.5%
Kill participation
672
Damage / min
10,963g
472.9 gold / min
19
2 placed · 3 cleared
175
7.5 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryANDA#RIEL
Cho'Gath · Top
5 / 6 / 7
46.2% KP
18,766
23.6% share
9,596g
162 CS · 7/m
Red block#999
Bel'Veth · Jungle
6 / 4 / 7
50% KP
11,877
14.9% share
12,294g
168 CS · 7.2/m
WannaBeHappy#Birki
Syndra · Mid
7 / 5 / 8
57.7% KP
20,924
26.3% share
11,718g
196 CS · 8.5/m
Purple Hyacinth#Aimer
Fiora · ADC
6 / 4 / 7
50% KP
16,636
20.9% share
12,917g
183 CS · 7.9/m
ttv ronaldoo#1234
Leona · Support
2 / 5 / 13
57.7% KP
11,243
14.2% share
7,786g
24 CS · 1/m
Red side
Defeattwtv CruncyWM#WHITE
Xin Zhao · Top
6 / 5 / 5
45.8% KP
20,423
23.6% share
9,983g
189 CS · 8.2/m
Rabble Arouser#EUW
Wukong · Jungle
6 / 4 / 9
62.5% KP
15,579
18% share
10,963g
175 CS · 7.5/m
Mickey Mouse#SZN
Ryze · Mid
2 / 6 / 10
50% KP
14,044
16.2% share
8,597g
174 CS · 7.5/m
Aliplane#F15YO
Ezreal · ADC
3 / 3 / 5
33.3% KP
22,451
26% share
10,339g
197 CS · 8.5/m
Twitch Six10lol#Six7
Camille · Support
7 / 8 / 8
62.5% KP
13,971
16.2% share
8,533g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
