Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 82 days ago
9 / 5 / 2
K / D / A
34.4%
Kill participation
1,125.5
Damage / min
12,111g
508.9 gold / min
11
6 placed · 0 cleared
181
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRabble Arouser#EUW
Aatrox · Top
9 / 5 / 2
34.4% KP
26,787
30.7% share
12,111g
181 CS · 7.6/m
KC Yiken#1111
Bel'Veth · Jungle
9 / 0 / 5
43.8% KP
19,417
22.2% share
14,235g
245 CS · 10.3/m
Relative#00003
Akali · Mid
7 / 1 / 3
31.3% KP
15,708
18% share
12,196g
252 CS · 10.6/m
Aristotelis#GRE
Hwei · ADC
6 / 5 / 5
34.4% KP
17,691
20.3% share
11,013g
198 CS · 8.3/m
Trailblazer#005
Pyke · Support
1 / 0 / 14
46.9% KP
7,719
8.8% share
8,003g
26 CS · 1.1/m
Red side
Defeatnirvana pathing#0906
Vayne · Top
2 / 11 / 2
36.4% KP
15,468
22.2% share
6,981g
143 CS · 6/m
Dear Bruce#011
Skarner · Jungle
2 / 6 / 3
45.5% KP
9,658
13.9% share
7,900g
125 CS · 5.3/m
fwuywef#EVOL
Syndra · Mid
1 / 5 / 2
27.3% KP
16,388
23.6% share
9,825g
255 CS · 10.7/m
ANB SHC#2026
Kai'Sa · ADC
3 / 3 / 3
54.5% KP
13,183
19% share
11,784g
238 CS · 10/m
TwTv SharonMirza#99999
Naafiri · Support
3 / 7 / 2
45.5% KP
14,863
21.4% share
7,005g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
