Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Defeat
Ranked Solo/Duo · 81 days ago
1 / 8 / 4
K / D / A
25%
Kill participation
590.1
Damage / min
9,985g
378.2 gold / min
24
3 placed · 6 cleared
193
7.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Ambessa · Top
8 / 1 / 6
48.3% KP
23,506
25.2% share
13,282g
215 CS · 8.1/m
Zefath#EUW
Shaco · Jungle
7 / 4 / 11
62.1% KP
17,537
18.8% share
11,890g
192 CS · 7.3/m
ttv mentosslol#GRE
Galio · Mid
4 / 2 / 19
79.3% KP
24,676
26.4% share
12,114g
210 CS · 8/m
Facen#EUW
Nilah · ADC
9 / 7 / 9
62.1% KP
21,894
23.4% share
16,116g
223 CS · 8.4/m
dream#dasha
Soraka · Support
1 / 6 / 23
82.8% KP
5,840
6.2% share
8,771g
25 CS · 0.9/m
Red side
Defeatdetdert top acc#RANK1
Vayne · Top
0 / 8 / 2
10% KP
15,871
18.6% share
8,833g
216 CS · 8.2/m
Rabble Arouser#EUW
Rengar · Jungle
1 / 8 / 4
25% KP
15,578
18.3% share
9,985g
193 CS · 7.3/m
Blackhero1#EUW
Fizz · Mid
8 / 3 / 3
55% KP
19,395
22.7% share
12,639g
228 CS · 8.6/m
Carl Friedrich#Gauß
Syndra · ADC
9 / 5 / 2
55% KP
23,461
27.5% share
12,986g
242 CS · 9.2/m
pt4#000
Nautilus · Support
2 / 5 / 10
60% KP
11,042
12.9% share
7,647g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
