Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 80 days ago
5 / 7 / 4
K / D / A
31%
Kill participation
622.6
Damage / min
10,196g
438.2 gold / min
17
4 placed · 2 cleared
165
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV JustSad42#boots
Fiora · Top
5 / 11 / 1
20.7% KP
15,404
21% share
7,513g
139 CS · 6/m
Rabble Arouser#EUW
Kha'Zix · Jungle
5 / 7 / 4
31% KP
14,486
19.8% share
10,196g
165 CS · 7.1/m
Yozora#211
Akali · Mid
10 / 5 / 1
37.9% KP
22,556
30.8% share
11,161g
197 CS · 8.5/m
no win condition#etow
Katarina · ADC
6 / 7 / 4
34.5% KP
12,103
16.5% share
10,573g
169 CS · 7.3/m
ImGonnaGrowWings#alexy
Pyke · Support
3 / 9 / 8
37.9% KP
8,708
11.9% share
7,893g
21 CS · 0.9/m
Red side
VictoryAwful Things#Koala
Vayne · Top
10 / 9 / 2
30.8% KP
26,530
27.8% share
11,633g
183 CS · 7.9/m
Tazx3#XIII
Briar · Jungle
12 / 2 / 13
64.1% KP
23,662
24.8% share
14,101g
176 CS · 7.6/m
indoor fish#EUW
Locke · Mid
3 / 9 / 3
15.4% KP
14,777
15.5% share
8,312g
145 CS · 6.2/m
spongebob52#kapp
Ezreal · ADC
6 / 4 / 12
46.2% KP
16,407
17.2% share
11,994g
194 CS · 8.3/m
Yuta Okkotsu#BOAT
Galio · Support
8 / 5 / 13
53.8% KP
13,902
14.6% share
9,447g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
