Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 79 days ago
10 / 5 / 5
K / D / A
42.9%
Kill participation
839.8
Damage / min
15,722g
500.4 gold / min
33
3 placed · 10 cleared
271
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMasTou#AGB
K'Sante · Top
7 / 11 / 3
34.5% KP
27,600
21.7% share
11,566g
177 CS · 5.6/m
Mojie23#EUW
Rek'Sai · Jungle
8 / 4 / 9
58.6% KP
26,423
20.8% share
14,394g
204 CS · 6.5/m
Krisimaru#EUW
Syndra · Mid
9 / 2 / 8
58.6% KP
35,854
28.2% share
16,079g
274 CS · 8.7/m
suhayb#0300
Xerath · ADC
5 / 8 / 8
44.8% KP
28,818
22.7% share
11,714g
190 CS · 6/m
Creepano#gfghs
Nautilus · Support
0 / 10 / 15
51.7% KP
8,490
6.7% share
8,275g
27 CS · 0.9/m
Red side
VictoryR A F F Y#TOP
Gnar · Top
7 / 5 / 9
45.7% KP
35,791
23.2% share
13,531g
208 CS · 6.6/m
Rabble Arouser#EUW
Kha'Zix · Jungle
10 / 5 / 5
42.9% KP
26,385
17.1% share
15,722g
271 CS · 8.6/m
Antarcticite#アンターク
Viktor · Mid
3 / 4 / 9
34.3% KP
27,788
18% share
11,745g
233 CS · 7.4/m
Miguel Diaz#CKWIN
Hwei · ADC
12 / 7 / 8
57.1% KP
45,415
29.5% share
16,170g
249 CS · 7.9/m
detdert fan acc#RANK1
Tahm Kench · Support
3 / 8 / 16
54.3% KP
18,632
12.1% share
9,834g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
