Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 77 days ago
3 / 7 / 3
K / D / A
60%
Kill participation
737.9
Damage / min
9,938g
433.3 gold / min
19
4 placed · 4 cleared
157
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeats1pz#EUW
Gragas · Top
2 / 3 / 2
40% KP
15,151
19.7% share
8,360g
191 CS · 8.3/m
Rabble Arouser#EUW
Qiyana · Jungle
3 / 7 / 3
60% KP
16,923
22% share
9,938g
157 CS · 6.8/m
Baki Narrator#Magik
Ryze · Mid
0 / 6 / 4
40% KP
12,705
16.5% share
7,394g
189 CS · 8.2/m
send me an angel#her
Yunara · ADC
4 / 6 / 1
50% KP
22,395
29.1% share
10,201g
194 CS · 8.5/m
unum#3921
Tryndamere · Support
1 / 6 / 1
20% KP
9,796
12.7% share
5,680g
43 CS · 1.9/m
Red side
VictoryXephyr enjoyer#emi
Irelia · Top
2 / 7 / 3
17.9% KP
13,474
16.1% share
9,042g
176 CS · 7.7/m
Cboi#EUW
Lee Sin · Jungle
5 / 1 / 8
46.4% KP
10,291
12.3% share
10,594g
176 CS · 7.7/m
SLERTS#EUW
Renekton · Mid
9 / 1 / 2
39.3% KP
13,445
16% share
13,353g
234 CS · 10.2/m
ttv ronaldoo#back
Vladimir · ADC
8 / 0 / 6
50% KP
31,598
37.6% share
13,175g
229 CS · 10/m
Lathyrus#EUW
Bard · Support
4 / 1 / 15
67.9% KP
15,122
18% share
9,471g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
