Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 76 days ago
9 / 3 / 7
K / D / A
55.2%
Kill participation
788.7
Damage / min
14,810g
527 gold / min
48
3 placed · 17 cleared
232
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeleOmneSanctum#Nihil
Aatrox · Top
3 / 10 / 7
45.5% KP
25,215
29.9% share
9,268g
175 CS · 6.2/m
detdert jg acc#RANK1
Sylas · Jungle
3 / 5 / 5
36.4% KP
11,737
13.9% share
11,135g
201 CS · 7.2/m
30pushupperdeath#hard
Akshan · Mid
11 / 4 / 2
59.1% KP
22,387
26.5% share
12,958g
219 CS · 7.8/m
Isaiah 41 10#WITHU
Ziggs · ADC
4 / 4 / 2
27.3% KP
18,555
22% share
12,632g
259 CS · 9.2/m
noobsuppp#noob
Pyke · Support
1 / 6 / 5
27.3% KP
6,453
7.7% share
6,751g
31 CS · 1.1/m
Red side
VictorycadianNN#EUW
Ambessa · Top
5 / 7 / 4
31% KP
27,350
26.7% share
12,229g
242 CS · 8.6/m
Rabble Arouser#EUW
Qiyana · Jungle
9 / 3 / 7
55.2% KP
22,163
21.6% share
14,810g
232 CS · 8.3/m
SmallBugi#EUW
Galio · Mid
7 / 3 / 10
58.6% KP
20,894
20.4% share
11,090g
195 CS · 6.9/m
Jackson Lamb#Slow
Ezreal · ADC
7 / 2 / 6
44.8% KP
23,778
23.2% share
14,755g
249 CS · 8.9/m
RVL Mahonix#BROCK
Leona · Support
1 / 7 / 15
55.2% KP
8,440
8.2% share
8,465g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
