Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 76 days ago
12 / 5 / 8
K / D / A
69%
Kill participation
1,437.2
Damage / min
18,327g
548.4 gold / min
37
2 placed · 11 cleared
246
7.4 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaucha#148
K'Sante · Top
3 / 5 / 12
30.6% KP
26,362
14.5% share
12,032g
195 CS · 5.8/m
eye#qy54
Sylas · Jungle
17 / 5 / 16
67.3% KP
54,577
30% share
20,347g
296 CS · 8.9/m
Nasser#RM3
Pantheon · Mid
12 / 9 / 12
49% KP
34,129
18.8% share
12,632g
121 CS · 3.6/m
MathisV#ARCHE
Viktor · ADC
13 / 4 / 18
63.3% KP
50,866
28% share
18,849g
276 CS · 8.3/m
DONT GET C#EUW
Karma · Support
4 / 6 / 31
71.4% KP
15,925
8.8% share
12,844g
68 CS · 2/m
Red side
Defeatstardewvalley67#EUW
Swain · Top
3 / 8 / 5
27.6% KP
26,906
18.4% share
10,568g
215 CS · 6.4/m
Rabble Arouser#EUW
Qiyana · Jungle
12 / 5 / 8
69% KP
48,027
32.8% share
18,327g
246 CS · 7.4/m
Erling Haaland#tukan
Galio · Mid
3 / 10 / 9
41.4% KP
20,175
13.8% share
12,581g
240 CS · 7.2/m
RAIKO KATA KING#KATA
Katarina · ADC
8 / 11 / 7
51.7% KP
34,372
23.4% share
16,081g
256 CS · 7.7/m
Corvo Attano#11111
Camille · Support
3 / 15 / 9
41.4% KP
17,109
11.7% share
10,368g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
