Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 75 days ago
9 / 1 / 8
K / D / A
44.7%
Kill participation
1,116.9
Damage / min
12,616g
552.5 gold / min
33
5 placed · 10 cleared
182
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEryx#2009
Sett · Top
7 / 7 / 5
31.6% KP
28,899
25.8% share
9,872g
126 CS · 5.5/m
Rabble Arouser#EUW
Qiyana · Jungle
9 / 1 / 8
44.7% KP
25,502
22.8% share
12,616g
182 CS · 8/m
darkchri99#EUW
Lux · Mid
11 / 3 / 10
55.3% KP
23,402
20.9% share
11,665g
157 CS · 6.9/m
twtv syzyfekk#PLEU
Heimerdinger · ADC
7 / 6 / 7
36.8% KP
22,493
20.1% share
12,594g
182 CS · 8/m
Hungry#444
Nautilus · Support
4 / 2 / 19
60.5% KP
11,524
10.3% share
8,667g
22 CS · 1/m
Red side
DefeatZONGO LE DOZO#Kled
Kled · Top
5 / 10 / 4
47.4% KP
23,877
34.4% share
10,052g
154 CS · 6.7/m
ismααα#EUW
Nidalee · Jungle
4 / 6 / 5
47.4% KP
9,742
14% share
10,091g
154 CS · 6.7/m
Lewozu#EUWÄÄ
Lucian · Mid
2 / 4 / 1
15.8% KP
9,041
13% share
9,917g
203 CS · 8.9/m
detdert adc acc#RANK1
Syndra · ADC
6 / 10 / 3
47.4% KP
19,450
28% share
10,186g
139 CS · 6.1/m
electricshoe#SUPP
Rell · Support
2 / 8 / 7
47.4% KP
7,321
10.5% share
7,340g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
