Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 75 days ago
4 / 3 / 6
K / D / A
41.7%
Kill participation
902.5
Damage / min
9,375g
415.7 gold / min
9
5 placed · 1 cleared
174
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjungle courier#oppo
Ornn · Top
0 / 10 / 3
37.5% KP
9,160
13.5% share
5,455g
113 CS · 5/m
Skeanz#Neil
Lee Sin · Jungle
3 / 2 / 4
87.5% KP
11,910
17.6% share
9,220g
140 CS · 6.2/m
Dear Bruce#011
Yasuo · Mid
2 / 6 / 5
87.5% KP
15,124
22.3% share
8,587g
202 CS · 9/m
detdert adc acc#RANK1
Ezreal · ADC
1 / 5 / 0
12.5% KP
18,920
27.9% share
8,935g
191 CS · 8.5/m
Inverted Enoch#EUW
Neeko · Support
2 / 1 / 5
87.5% KP
12,607
18.6% share
6,011g
21 CS · 0.9/m
Red side
VictoryRight Hand#korea
Gnar · Top
12 / 1 / 2
58.3% KP
30,074
36.3% share
12,641g
212 CS · 9.4/m
G2 SkewMond#3327
Nocturne · Jungle
7 / 1 / 4
45.8% KP
16,555
20% share
10,480g
180 CS · 8/m
Rabble Arouser#EUW
Sylas · Mid
4 / 3 / 6
41.7% KP
20,352
24.6% share
9,375g
174 CS · 7.7/m
send me an angel#her
Caitlyn · ADC
1 / 1 / 3
16.7% KP
9,493
11.5% share
9,911g
198 CS · 8.8/m
SpatialAwareness#macro
Janna · Support
0 / 2 / 4
16.7% KP
6,282
7.6% share
5,617g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
