Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 75 days ago
8 / 7 / 7
K / D / A
65.2%
Kill participation
1,192.2
Damage / min
13,391g
411.4 gold / min
30
3 placed · 7 cleared
213
6.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnLeeSinManos#6767
Sion · Top
4 / 10 / 7
47.8% KP
33,955
24.6% share
12,447g
233 CS · 7.2/m
Rabble Arouser#EUW
Kha'Zix · Jungle
8 / 7 / 7
65.2% KP
38,807
28.1% share
13,391g
213 CS · 6.5/m
JNOGALES CORTI#SOL
LeBlanc · Mid
9 / 3 / 6
65.2% KP
39,220
28.4% share
14,690g
234 CS · 7.2/m
2eveu#CNNO1
Kai'Sa · ADC
2 / 11 / 5
30.4% KP
18,172
13.2% share
13,004g
208 CS · 6.4/m
SpatialAwareness#macro
Janna · Support
0 / 6 / 10
43.5% KP
7,818
5.7% share
8,248g
32 CS · 1/m
Red side
VictoryLewozu#EUWÄÄ
Udyr · Top
20 / 4 / 6
70.3% KP
63,556
38.5% share
17,843g
241 CS · 7.4/m
모르파리우스#2003
Ivern · Jungle
4 / 3 / 23
73% KP
15,758
9.5% share
12,707g
164 CS · 5/m
DJ DRECKISCH#MID
Azir · Mid
3 / 7 / 13
43.2% KP
33,114
20% share
11,889g
224 CS · 6.9/m
Notiko#EUW01
Xayah · ADC
7 / 4 / 10
45.9% KP
30,896
18.7% share
16,371g
315 CS · 9.7/m
RenoirDessendre#Miky
Rakan · Support
3 / 5 / 22
67.6% KP
21,930
13.3% share
10,460g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
