Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 70 days ago
10 / 14 / 5
K / D / A
50%
Kill participation
1,038.8
Damage / min
13,989g
489.1 gold / min
23
4 placed · 4 cleared
146
5.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Aatrox · Top
4 / 5 / 7
36.7% KP
27,194
24.7% share
12,045g
259 CS · 9.1/m
Rabble Arouser#EUW
Quinn · Jungle
10 / 14 / 5
50% KP
29,711
27% share
13,989g
146 CS · 5.1/m
Blackhero1#EUW
Fizz · Mid
7 / 8 / 4
36.7% KP
19,741
17.9% share
11,975g
195 CS · 6.8/m
TWTV Peng04#Hanni
Akali · ADC
7 / 11 / 3
33.3% KP
21,181
19.2% share
13,077g
204 CS · 7.1/m
K0zZ#GEN
Nautilus · Support
2 / 16 / 11
43.3% KP
12,265
11.1% share
7,898g
20 CS · 0.7/m
Red side
VictoryBolemtin#2005
Singed · Top
6 / 8 / 15
38.9% KP
26,434
17.5% share
13,987g
225 CS · 7.9/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
11 / 4 / 18
53.7% KP
34,912
23.1% share
15,448g
259 CS · 9.1/m
MathisV#ARCHE
Zed · Mid
11 / 2 / 12
42.6% KP
34,031
22.5% share
15,432g
222 CS · 7.8/m
Secret#6994
Syndra · ADC
10 / 8 / 14
44.4% KP
33,537
22.2% share
16,330g
212 CS · 7.4/m
UREK MAZINO#ZTMY
Pyke · Support
16 / 8 / 17
61.1% KP
22,109
14.6% share
14,203g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
