Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 69 days ago
7 / 4 / 5
K / D / A
46.2%
Kill participation
997.8
Damage / min
12,811g
501.7 gold / min
14
8 placed · 0 cleared
215
8.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVixen#kral1
Wukong · Top
3 / 9 / 0
13% KP
15,547
17.2% share
9,137g
177 CS · 6.9/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
2 / 6 / 15
73.9% KP
13,405
14.8% share
10,562g
140 CS · 5.5/m
TwTv BZ EUW#INSHL
Locke · Mid
8 / 2 / 2
43.5% KP
19,830
21.9% share
10,840g
192 CS · 7.5/m
Mirrai#025
Kalista · ADC
10 / 5 / 3
56.5% KP
33,219
36.7% share
14,654g
250 CS · 9.8/m
SpatialAwareness#macro
Janna · Support
0 / 4 / 12
52.2% KP
8,625
9.5% share
7,507g
31 CS · 1.2/m
Red side
VictoryRabble Arouser#EUW
Jax · Top
7 / 4 / 5
46.2% KP
25,478
27.1% share
12,811g
215 CS · 8.4/m
kevin#uta
Sylas · Jungle
7 / 3 / 5
46.2% KP
14,642
15.6% share
11,263g
171 CS · 6.7/m
L Vasco O #EUW
Syndra · Mid
6 / 5 / 4
38.5% KP
24,855
26.5% share
10,805g
226 CS · 8.9/m
sootrebor#minia
Yunara · ADC
6 / 3 / 8
53.8% KP
22,983
24.5% share
14,217g
245 CS · 9.6/m
CristinaFerreira#PT1
Braum · Support
0 / 8 / 13
50% KP
5,920
6.3% share
7,259g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
