Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 69 days ago
10 / 1 / 4
K / D / A
56%
Kill participation
905.8
Damage / min
12,498g
575.9 gold / min
27
3 placed · 7 cleared
184
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPercy Magic#1234
Jayce · Top
0 / 4 / 3
27.3% KP
10,103
20.7% share
8,413g
210 CS · 9.7/m
SYN Moda#RED
Talon · Jungle
4 / 6 / 0
36.4% KP
10,241
21% share
8,661g
171 CS · 7.9/m
star zall#twtv
Veigar · Mid
1 / 6 / 0
9.1% KP
6,870
14.1% share
6,945g
173 CS · 8/m
OHH FERRÁN#MVP
Kai'Sa · ADC
4 / 6 / 2
54.5% KP
16,699
34.2% share
9,614g
174 CS · 8/m
basil#fan
Pyke · Support
2 / 3 / 4
54.5% KP
4,852
9.9% share
6,053g
39 CS · 1.8/m
Red side
VictoryNasser#RM3
Malphite · Top
3 / 0 / 6
36% KP
9,785
14.1% share
8,379g
172 CS · 7.9/m
Rabble Arouser#EUW
Qiyana · Jungle
10 / 1 / 4
56% KP
19,655
28.3% share
12,498g
184 CS · 8.5/m
BAR MOJITO#MACA
Syndra · Mid
5 / 0 / 4
36% KP
12,884
18.5% share
11,175g
234 CS · 10.8/m
twtv syzyfekk#PLEU
Sivir · ADC
3 / 8 / 7
40% KP
16,709
24% share
11,665g
187 CS · 8.6/m
TwTv Lathyrus#EUW01
Bard · Support
4 / 2 / 10
56% KP
10,461
15.1% share
8,160g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
