Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 68 days ago
11 / 3 / 6
K / D / A
65.4%
Kill participation
885
Damage / min
16,481g
613.4 gold / min
29
4 placed · 5 cleared
255
9.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Ornn · Top
1 / 2 / 12
56.5% KP
7,979
10.7% share
8,532g
156 CS · 5.8/m
GENERAL detdert#R1GX
Talon · Jungle
7 / 4 / 4
47.8% KP
17,047
22.9% share
12,840g
184 CS · 6.8/m
Desperate Nasus#EUW
Kayle · Mid
5 / 6 / 8
56.5% KP
11,945
16% share
11,502g
206 CS · 7.7/m
emily#sheep
Sivir · ADC
5 / 3 / 8
56.5% KP
20,141
27% share
14,798g
308 CS · 11.5/m
Spear Shot#1111
Pantheon · Support
5 / 11 / 6
47.8% KP
17,351
23.3% share
9,559g
64 CS · 2.4/m
Red side
VictorySeyZo#bête
Yone · Top
6 / 5 / 6
46.2% KP
22,703
24.5% share
13,493g
262 CS · 9.8/m
Rabble Arouser#EUW
Graves · Jungle
11 / 3 / 6
65.4% KP
23,778
25.7% share
16,481g
255 CS · 9.5/m
star zall#twtv
Veigar · Mid
3 / 6 / 7
38.5% KP
18,772
20.3% share
11,999g
235 CS · 8.7/m
SpatialAwareness#macro
Zoe · ADC
3 / 3 / 7
38.5% KP
13,339
14.4% share
12,077g
249 CS · 9.3/m
ALBANIAN#iLevi
Pyke · Support
3 / 6 / 11
53.8% KP
14,053
15.2% share
8,551g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
