Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 68 days ago
0 / 4 / 23
K / D / A
67.6%
Kill participation
290
Damage / min
8,310g
292.3 gold / min
86
31 placed · 9 cleared
26
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Darius · Top
7 / 2 / 0
41.2% KP
18,818
21.9% share
12,937g
282 CS · 9.9/m
Tr3zk#Lee
Lee Sin · Jungle
8 / 8 / 3
64.7% KP
25,897
30.2% share
13,290g
176 CS · 6.2/m
Nevir#batat
Twisted Fate · Mid
1 / 6 / 11
70.6% KP
15,272
17.8% share
10,950g
193 CS · 6.8/m
tukaan#tukan
Viktor · ADC
0 / 8 / 11
64.7% KP
19,301
22.5% share
9,907g
184 CS · 6.5/m
Lesbian princess#UwU
Leona · Support
1 / 10 / 7
47.1% KP
6,537
7.6% share
7,013g
21 CS · 0.7/m
Red side
VictoryJohn Cena#19634
Anivia · Top
1 / 3 / 11
35.3% KP
14,439
13.2% share
10,971g
239 CS · 8.4/m
Made in Heaven#Sofía
Ekko · Jungle
4 / 4 / 13
50% KP
15,339
14% share
12,177g
232 CS · 8.2/m
BAR MOJITO#MACA
Lux · Mid
14 / 2 / 13
79.4% KP
31,764
29% share
15,704g
243 CS · 8.5/m
Notiko#EUW01
Kai'Sa · ADC
15 / 4 / 11
76.5% KP
39,781
36.3% share
18,155g
249 CS · 8.8/m
Rabble Arouser#EUW
Alistar · Support
0 / 4 / 23
67.6% KP
8,246
7.5% share
8,310g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
