Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 67 days ago
4 / 7 / 3
K / D / A
58.3%
Kill participation
754.3
Damage / min
10,081g
443.8 gold / min
30
4 placed · 10 cleared
152
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThayger#SOUL
Gnar · Top
0 / 5 / 0
0% KP
13,117
21% share
8,345g
199 CS · 8.8/m
Rabble Arouser#EUW
Qiyana · Jungle
4 / 7 / 3
58.3% KP
17,136
27.4% share
10,081g
152 CS · 6.7/m
yebit#haha
Viktor · Mid
4 / 4 / 2
50% KP
18,821
30.1% share
10,048g
201 CS · 8.8/m
RiverSanzu#Clean
Xayah · ADC
2 / 6 / 4
50% KP
8,717
13.9% share
10,272g
172 CS · 7.6/m
Erdote#001
Rakan · Support
2 / 5 / 8
83.3% KP
4,784
7.6% share
6,890g
24 CS · 1.1/m
Red side
VictoryB2U Nord#B2U
Sion · Top
4 / 0 / 3
25.9% KP
10,735
14.5% share
10,039g
191 CS · 8.4/m
Michiel deRuyter#NLNLN
Lee Sin · Jungle
8 / 1 / 8
59.3% KP
17,216
23.2% share
11,145g
165 CS · 7.3/m
what if you fly#5424
Ahri · Mid
6 / 2 / 8
51.9% KP
18,344
24.7% share
11,021g
221 CS · 9.7/m
Mishi#001
Kai'Sa · ADC
9 / 3 / 4
48.1% KP
21,553
29% share
14,859g
218 CS · 9.6/m
Walid Georgey#EUW
Nautilus · Support
0 / 6 / 8
29.6% KP
6,415
8.6% share
6,085g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
