Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Victory
Ranked Solo/Duo · 66 days ago
13 / 3 / 5
K / D / A
48.6%
Kill participation
1,144.5
Damage / min
14,328g
597 gold / min
31
5 placed · 8 cleared
222
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFinn#0306
Kled · Top
2 / 6 / 5
36.8% KP
14,029
19.5% share
10,041g
210 CS · 8.8/m
mikusik#wałek
Qiyana · Jungle
7 / 8 / 5
63.2% KP
20,533
28.6% share
12,651g
175 CS · 7.3/m
EXOFENG#KNEEL
Zeri · Mid
3 / 8 / 0
15.8% KP
13,194
18.4% share
9,840g
200 CS · 8.3/m
detdert adc acc#RANK1
Tristana · ADC
3 / 7 / 4
36.8% KP
16,667
23.2% share
10,191g
184 CS · 7.7/m
Erdote#001
Pyke · Support
4 / 8 / 4
42.1% KP
7,364
10.3% share
7,343g
26 CS · 1.1/m
Red side
VictoryTTV debster#lol
Malphite · Top
3 / 2 / 8
29.7% KP
19,568
18.2% share
10,441g
212 CS · 8.8/m
Rabble Arouser#EUW
Shyvana · Jungle
13 / 3 / 5
48.6% KP
27,467
25.5% share
14,328g
222 CS · 9.3/m
B O O S H I#STAR
Ahri · Mid
9 / 3 / 6
40.5% KP
20,479
19% share
12,136g
205 CS · 8.5/m
KED1111111#1310
Caitlyn · ADC
11 / 4 / 9
54.1% KP
26,422
24.5% share
16,225g
233 CS · 9.7/m
RenoirDessendre#Miky
Bard · Support
1 / 7 / 19
54.1% KP
13,861
12.9% share
8,877g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
