Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 49 days ago
10 / 6 / 3
K / D / A
44.8%
Kill participation
851
Damage / min
17,824g
500.4 gold / min
35
2 placed · 14 cleared
285
8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
K'Sante · Top
6 / 3 / 6
41.4% KP
27,164
21.6% share
16,257g
302 CS · 8.5/m
Rabble Arouser#EUW
Rengar · Jungle
10 / 6 / 3
44.8% KP
30,309
24.1% share
17,824g
285 CS · 8/m
Garenphile#1234
Garen · Mid
7 / 5 / 4
37.9% KP
28,790
22.9% share
15,622g
295 CS · 8.3/m
Yänkler#XCOM
Lux · ADC
3 / 7 / 13
55.2% KP
29,641
23.5% share
13,848g
244 CS · 6.9/m
Sheeesh unbanned#fefe
Rakan · Support
3 / 8 / 17
69% KP
9,964
7.9% share
10,785g
22 CS · 0.6/m
Red side
DefeatHOMEOFFICEABUSER#69420
Gragas · Top
0 / 6 / 5
17.2% KP
14,778
10.6% share
10,523g
220 CS · 6.2/m
Gacha Gamer#EUW
Talon · Jungle
12 / 4 / 4
55.2% KP
28,243
20.2% share
18,108g
290 CS · 8.1/m
alix de souza#1453
Ryze · Mid
13 / 5 / 5
62.1% KP
47,902
34.3% share
16,902g
299 CS · 8.4/m
ANB SHC#2026
Sivir · ADC
4 / 7 / 10
48.3% KP
39,719
28.4% share
17,393g
314 CS · 8.8/m
POLSKA ZYLETA#6767
Karma · Support
0 / 7 / 13
44.8% KP
9,061
6.5% share
9,249g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
