Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 47 days ago
12 / 3 / 3
K / D / A
35.7%
Kill participation
1,203
Damage / min
13,856g
573.4 gold / min
16
9 placed · 0 cleared
219
9.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRabble Arouser#EUW
Camille · Top
12 / 3 / 3
35.7% KP
29,073
24.6% share
13,856g
219 CS · 9.1/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
7 / 6 / 11
42.9% KP
16,477
14% share
11,646g
179 CS · 7.4/m
vitte#uwu
Viktor · Mid
10 / 4 / 11
50% KP
33,073
28% share
12,273g
201 CS · 8.3/m
depr#simon
Heimerdinger · ADC
6 / 4 / 11
40.5% KP
23,855
20.2% share
12,945g
185 CS · 7.7/m
TwTv Lathyrus#EUW01
Bard · Support
7 / 7 / 18
59.5% KP
15,591
13.2% share
9,937g
15 CS · 0.6/m
Red side
Defeat2deal#EUW
Yone · Top
6 / 6 / 4
41.7% KP
12,960
14.7% share
11,227g
202 CS · 8.4/m
SeXnS#SeXnS
Zyra · Jungle
5 / 8 / 12
70.8% KP
28,342
32.2% share
11,156g
177 CS · 7.3/m
Garenphile#1234
Garen · Mid
3 / 8 / 5
33.3% KP
14,809
16.8% share
9,406g
194 CS · 8/m
ttv ronaldoo#back
Vladimir · ADC
0 / 11 / 6
25% KP
16,504
18.7% share
8,765g
184 CS · 7.6/m
Thumbs Down#4847
Pyke · Support
10 / 9 / 9
79.2% KP
15,414
17.5% share
11,853g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
