Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 46 days ago
8 / 7 / 2
K / D / A
62.5%
Kill participation
724.9
Damage / min
14,576g
483.4 gold / min
24
5 placed · 3 cleared
210
7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGovno Smrdljivo#GOVNO
Olaf · Top
8 / 5 / 4
44.4% KP
21,667
23.4% share
12,714g
216 CS · 7.2/m
G2 SkewMond#3327
Jarvan IV · Jungle
6 / 3 / 13
70.4% KP
16,620
18% share
14,222g
227 CS · 7.5/m
what if you fly#5424
Orianna · Mid
5 / 3 / 12
63% KP
23,296
25.2% share
13,673g
279 CS · 9.3/m
Xiao#Lone
Aurelion Sol · ADC
6 / 2 / 5
40.7% KP
18,007
19.5% share
13,272g
259 CS · 8.6/m
TynX#EUW
Seraphine · Support
2 / 3 / 10
44.4% KP
12,888
13.9% share
8,867g
47 CS · 1.6/m
Red side
DefeatPatxiElPirata#TOP
Camille · Top
5 / 9 / 4
56.3% KP
23,182
27.8% share
11,848g
221 CS · 7.3/m
Rabble Arouser#EUW
Quinn · Jungle
8 / 7 / 2
62.5% KP
21,855
26.2% share
14,576g
210 CS · 7/m
Percy Magic#1234
Ryze · Mid
2 / 2 / 3
31.3% KP
17,029
20.4% share
12,754g
324 CS · 10.7/m
WannaBeHappy#Birki
Syndra · ADC
1 / 7 / 3
25% KP
17,345
20.8% share
10,474g
255 CS · 8.5/m
TWTV WindDiff#LIVEE
Janna · Support
0 / 2 / 9
56.3% KP
4,031
4.8% share
7,524g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
