Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 46 days ago
15 / 3 / 11
K / D / A
72.2%
Kill participation
1,034.1
Damage / min
16,130g
572 gold / min
35
2 placed · 10 cleared
235
8.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaxu#888
Tristana · Top
4 / 9 / 2
26.1% KP
17,202
18.7% share
9,575g
160 CS · 5.7/m
OLEG INSEC#OLEG
Qiyana · Jungle
6 / 8 / 8
60.9% KP
24,883
27% share
14,152g
221 CS · 7.8/m
Junger Koch#BTS
Cassiopeia · Mid
5 / 3 / 8
56.5% KP
21,193
23% share
12,626g
280 CS · 9.9/m
OHH FERRÁN#MVP
Zoe · ADC
6 / 8 / 5
47.8% KP
17,461
19% share
11,770g
169 CS · 6/m
kero ü nehar#EUW
Tahm Kench · Support
2 / 8 / 11
56.5% KP
11,336
12.3% share
7,850g
24 CS · 0.9/m
Red side
VictoryTurning Point 3#III
Gnar · Top
8 / 4 / 11
52.8% KP
22,102
19.1% share
13,416g
241 CS · 8.5/m
Rabble Arouser#EUW
Rengar · Jungle
15 / 3 / 11
72.2% KP
29,161
25.3% share
16,130g
235 CS · 8.3/m
Sorcerer#Mage
Karthus · Mid
7 / 8 / 15
61.1% KP
35,319
30.6% share
12,263g
214 CS · 7.6/m
Schow#wohcS
Jhin · ADC
6 / 2 / 12
50% KP
21,229
18.4% share
14,480g
254 CS · 9/m
minæmi#aeae
Leona · Support
0 / 7 / 16
44.4% KP
7,633
6.6% share
7,655g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
