Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 46 days ago
12 / 4 / 4
K / D / A
47.1%
Kill participation
933.4
Damage / min
14,485g
566.2 gold / min
15
1 placed · 4 cleared
226
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoda#win
Jayce · Top
5 / 3 / 7
35.3% KP
31,533
26.6% share
13,168g
242 CS · 9.5/m
Rabble Arouser#EUW
Rengar · Jungle
12 / 4 / 4
47.1% KP
23,879
20.1% share
14,485g
226 CS · 8.8/m
MRO#ZKU
Cassiopeia · Mid
10 / 2 / 5
44.1% KP
30,865
26% share
12,129g
203 CS · 7.9/m
Glassy Sky#ONE
Ashe · ADC
2 / 6 / 7
26.5% KP
12,848
10.8% share
10,138g
184 CS · 7.2/m
Secret#6994
LeBlanc · Support
5 / 9 / 8
38.2% KP
19,569
16.5% share
8,804g
26 CS · 1/m
Red side
DefeatSinmivak#777
Sion · Top
2 / 5 / 5
30.4% KP
11,888
14.2% share
8,351g
182 CS · 7.1/m
Thorfinn#22032
Nidalee · Jungle
8 / 6 / 3
47.8% KP
19,707
23.6% share
11,118g
145 CS · 5.7/m
J1HUIV#000
Varus · Mid
5 / 9 / 4
39.1% KP
15,698
18.8% share
10,240g
206 CS · 8.1/m
Jezu#KR01
Tristana · ADC
7 / 6 / 5
52.2% KP
20,806
24.9% share
13,345g
219 CS · 8.6/m
Marcinator#Grind
Rumble · Support
1 / 8 / 7
34.8% KP
15,468
18.5% share
6,860g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
