Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 46 days ago
19 / 8 / 15
K / D / A
69.4%
Kill participation
1,213.6
Damage / min
17,822g
633.9 gold / min
21
3 placed · 4 cleared
251
8.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaynter#EUW
Cho'Gath · Top
9 / 2 / 9
36.7% KP
25,188
19.2% share
12,935g
224 CS · 8/m
Rabble Arouser#EUW
Talon · Jungle
19 / 8 / 15
69.4% KP
34,123
26% share
17,822g
251 CS · 8.9/m
RAIKO KATA KING#KATA
Katarina · Mid
3 / 9 / 8
22.4% KP
18,493
14.1% share
10,446g
187 CS · 6.7/m
Junger Koch#BTS
Tristana · ADC
13 / 6 / 14
55.1% KP
40,341
30.7% share
18,207g
252 CS · 9/m
Saku#ritou
Nautilus · Support
5 / 8 / 28
67.3% KP
13,198
10% share
10,993g
18 CS · 0.6/m
Red side
DefeatKingslayer#world
Vayne · Top
4 / 5 / 6
30.3% KP
23,882
18% share
11,194g
224 CS · 8/m
EMPEROR AGURIN#ROYAL
Shyvana · Jungle
5 / 14 / 9
42.4% KP
21,400
16.1% share
11,559g
199 CS · 7.1/m
TWTV Peng04#Hanni
Ahri · Mid
12 / 5 / 12
72.7% KP
32,929
24.8% share
13,599g
222 CS · 7.9/m
StaTup god acc#EUW
Karthus · ADC
10 / 12 / 14
72.7% KP
37,748
28.4% share
13,955g
177 CS · 6.3/m
Its Me#Ap0
Senna · Support
2 / 13 / 21
69.7% KP
16,835
12.7% share
8,993g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
