Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 46 days ago
6 / 3 / 8
K / D / A
40%
Kill participation
1,530.1
Damage / min
10,353g
465 gold / min
9
5 placed · 0 cleared
197
8.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaynter#EUW
Anivia · Top
1 / 9 / 6
58.3% KP
15,986
24.2% share
6,885g
131 CS · 5.9/m
Rhilech#15105
Cho'Gath · Jungle
4 / 7 / 2
50% KP
11,243
17% share
8,106g
124 CS · 5.6/m
GENERAL detdert#R1GX
Talon · Mid
2 / 3 / 1
25% KP
11,595
17.5% share
8,474g
204 CS · 9.2/m
LOTHEN#gabi
Ezreal · ADC
3 / 10 / 3
50% KP
16,425
24.8% share
9,550g
152 CS · 6.8/m
SeXnS#SeXnS
Karma · Support
2 / 6 / 5
58.3% KP
10,898
16.5% share
6,556g
31 CS · 1.4/m
Red side
Victorypt4#000
Jax · Top
5 / 2 / 9
40% KP
20,545
19.4% share
10,619g
146 CS · 6.6/m
jgkng153#9191
Qiyana · Jungle
13 / 2 / 6
54.3% KP
18,395
17.4% share
13,442g
190 CS · 8.5/m
Rabble Arouser#EUW
Yone · Mid
6 / 3 / 8
40% KP
34,070
32.2% share
10,353g
197 CS · 8.8/m
normale kartofel#devn
Kai'Sa · ADC
8 / 3 / 3
31.4% KP
20,454
19.4% share
12,173g
200 CS · 9/m
memotherapy#EUW
Bard · Support
3 / 3 / 19
62.9% KP
12,229
11.6% share
8,382g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
