Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 46 days ago
2 / 5 / 8
K / D / A
35.7%
Kill participation
871.7
Damage / min
13,400g
414.2 gold / min
28
5 placed · 6 cleared
249
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlfons Åberg#fist
Jayce · Top
7 / 4 / 8
50% KP
28,185
23.5% share
13,079g
206 CS · 6.4/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
12 / 4 / 9
70% KP
28,726
24% share
16,965g
264 CS · 8.2/m
Hadrian Marlowe#eater
Ryze · Mid
5 / 7 / 10
50% KP
24,396
20.4% share
11,788g
218 CS · 6.7/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 8 / 8
46.7% KP
31,937
26.7% share
16,179g
294 CS · 9.1/m
Its Me#Ap0
Lulu · Support
0 / 5 / 21
70% KP
6,502
5.4% share
9,152g
22 CS · 0.7/m
Red side
VictoryHypa#HYPAA
Malphite · Top
1 / 7 / 10
39.3% KP
13,915
12.2% share
8,726g
130 CS · 4/m
Rabble Arouser#EUW
Talon · Jungle
2 / 5 / 8
35.7% KP
28,198
24.7% share
13,400g
249 CS · 7.7/m
jaychou#A12
Xerath · Mid
15 / 5 / 5
71.4% KP
32,076
28.1% share
17,669g
246 CS · 7.6/m
EXOFENG#KNEEL
Kalista · ADC
9 / 7 / 10
67.9% KP
33,156
29% share
19,300g
329 CS · 10.2/m
Kral Batuuu#kral
Renata Glasc · Support
1 / 6 / 18
67.9% KP
6,942
6.1% share
9,756g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
