Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 43 days ago
2 / 3 / 3
K / D / A
55.6%
Kill participation
651.4
Damage / min
8,649g
375 gold / min
12
6 placed · 1 cleared
195
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdx#EUW
Rumble · Top
3 / 8 / 2
55.6% KP
17,815
31.8% share
8,415g
157 CS · 6.8/m
mayoeba yabureru#天下無双
Naafiri · Jungle
4 / 4 / 2
66.7% KP
9,978
17.8% share
9,547g
139 CS · 6/m
Rabble Arouser#EUW
Yone · Mid
2 / 3 / 3
55.6% KP
15,025
26.8% share
8,649g
195 CS · 8.5/m
silkysmath#twtv
Caitlyn · ADC
0 / 4 / 4
44.4% KP
9,652
17.2% share
9,344g
192 CS · 8.3/m
FTH S0bek#Julie
Nautilus · Support
0 / 7 / 4
44.4% KP
3,594
6.4% share
5,547g
29 CS · 1.3/m
Red side
Victorychenzelot#LOT
Irelia · Top
9 / 5 / 1
38.5% KP
23,053
25.5% share
12,450g
214 CS · 9.3/m
T5 yELLOW#ALB
Nidalee · Jungle
3 / 1 / 10
50% KP
13,074
14.5% share
11,486g
201 CS · 8.7/m
zng zng zng#11111
Quinn · Mid
7 / 1 / 4
42.3% KP
23,921
26.5% share
11,111g
185 CS · 8/m
KC Yiken#1111
Jhin · ADC
6 / 1 / 10
61.5% KP
14,357
15.9% share
12,110g
228 CS · 9.9/m
basil#fan
Vel'Koz · Support
1 / 1 / 10
42.3% KP
15,949
17.7% share
7,043g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
