Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 42 days ago
8 / 6 / 13
K / D / A
58.3%
Kill participation
948.7
Damage / min
14,433g
397.2 gold / min
29
3 placed · 8 cleared
194
5.3 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv RamyAura#21104
Teemo · Top
7 / 5 / 9
39% KP
44,477
24.6% share
15,729g
266 CS · 7.3/m
Michiel deRuyter#NLNLN
Vi · Jungle
3 / 6 / 18
51.2% KP
24,752
13.7% share
15,577g
263 CS · 7.2/m
Junger Koch#BTS
Sylas · Mid
19 / 7 / 8
65.9% KP
56,555
31.2% share
18,300g
246 CS · 6.8/m
Him#0905
Kai'Sa · ADC
7 / 9 / 6
31.7% KP
35,656
19.7% share
20,223g
331 CS · 9.1/m
Walid Georgey#EUW
Lux · Support
5 / 9 / 20
61% KP
19,573
10.8% share
12,529g
29 CS · 0.8/m
Red side
Defeattwtvjvmei#HELLO
Camille · Top
7 / 10 / 9
44.4% KP
26,171
19.2% share
14,696g
231 CS · 6.4/m
Rabble Arouser#EUW
Cho'Gath · Jungle
8 / 6 / 13
58.3% KP
34,470
25.3% share
14,433g
194 CS · 5.3/m
Sorcerer#Mage
Locke · Mid
13 / 13 / 6
52.8% KP
32,052
23.5% share
15,508g
157 CS · 4.3/m
Turning Point 3#III
Xayah · ADC
3 / 6 / 10
36.1% KP
25,915
19% share
17,327g
354 CS · 9.7/m
고군분투일취월장#mio韩服
Karma · Support
5 / 6 / 23
77.8% KP
17,503
12.9% share
12,473g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
