Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 42 days ago
26 / 5 / 6
K / D / A
66.7%
Kill participation
1,445.8
Damage / min
20,242g
698.4 gold / min
15
2 placed · 1 cleared
223
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTurning Point 3#III
Camille · Top
6 / 7 / 12
37.5% KP
27,601
19.2% share
13,391g
235 CS · 8.1/m
Rabble Arouser#EUW
Quinn · Jungle
26 / 5 / 6
66.7% KP
41,904
29.1% share
20,242g
223 CS · 7.7/m
Junger Koch#BTS
Ahri · Mid
8 / 4 / 16
50% KP
33,144
23% share
15,057g
263 CS · 9.1/m
depr#simon
Heimerdinger · ADC
8 / 6 / 10
37.5% KP
35,538
24.7% share
14,529g
191 CS · 6.6/m
minæmi#aeae
Alistar · Support
0 / 9 / 20
41.7% KP
5,911
4.1% share
8,656g
13 CS · 0.4/m
Red side
DefeatJekko#9313
Irelia · Top
4 / 12 / 4
25.8% KP
20,470
19.2% share
10,960g
216 CS · 7.5/m
Kiki#MATES
Vi · Jungle
9 / 10 / 9
58.1% KP
16,878
15.9% share
12,585g
161 CS · 5.6/m
EXOFENG#KNEEL
Yasuo · Mid
8 / 8 / 9
54.8% KP
21,807
20.5% share
11,734g
209 CS · 7.2/m
Chill1000#larry
Ezreal · ADC
7 / 10 / 9
51.6% KP
32,298
30.4% share
13,374g
191 CS · 6.6/m
고군분투일취월장#mio韩服
Karma · Support
3 / 8 / 21
77.4% KP
14,898
14% share
10,637g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
