Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 42 days ago
9 / 5 / 9
K / D / A
58.1%
Kill participation
1,131
Damage / min
16,851g
512.2 gold / min
36
5 placed · 6 cleared
266
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Veigar · Top
5 / 7 / 3
36.4% KP
17,842
17.3% share
13,281g
230 CS · 7/m
Kiki#MATES
Zyra · Jungle
2 / 7 / 12
63.6% KP
29,743
28.9% share
11,945g
223 CS · 6.8/m
AŞKIM ÇOK PARDON#ONE
Jax · Mid
2 / 6 / 5
31.8% KP
14,196
13.8% share
10,621g
211 CS · 6.4/m
Boda#win
Jhin · ADC
11 / 5 / 3
63.6% KP
33,807
32.8% share
17,242g
294 CS · 8.9/m
Targamas#5555
Rell · Support
2 / 6 / 13
68.2% KP
7,445
7.2% share
9,018g
27 CS · 0.8/m
Red side
VictoryMaynter#EUW
Olaf · Top
7 / 3 / 6
41.9% KP
27,192
20.9% share
14,989g
279 CS · 8.5/m
Rabble Arouser#EUW
Quinn · Jungle
9 / 5 / 9
58.1% KP
37,211
28.6% share
16,851g
266 CS · 8.1/m
Yozora#211
Syndra · Mid
9 / 5 / 6
48.4% KP
25,652
19.7% share
14,869g
240 CS · 7.3/m
Yänkler#XCOM
Lux · ADC
6 / 2 / 6
38.7% KP
31,171
23.9% share
16,222g
296 CS · 9/m
RenoirDessendre#Miky
Alistar · Support
0 / 7 / 17
54.8% KP
9,099
7% share
9,588g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
