Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Normal Draft · 42 days ago
15 / 12 / 19
K / D / A
53.1%
Kill participation
1,801.6
Damage / min
17,663g
487.3 gold / min
27
9 placed · 0 cleared
213
5.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxavo#noob
Master Yi · Top
19 / 17 / 9
43.1% KP
36,114
23.5% share
18,046g
171 CS · 4.7/m
FULLCLEAR FELIX#FARM
Shaco · Jungle
12 / 8 / 13
38.5% KP
28,928
18.8% share
16,045g
218 CS · 6/m
GOONERMAXXING#OIL
Anivia · Mid
9 / 12 / 9
27.7% KP
24,478
15.9% share
14,461g
237 CS · 6.5/m
MDC Ma2t#MDC
Ezreal · ADC
20 / 12 / 8
43.1% KP
51,025
33.2% share
21,234g
243 CS · 6.7/m
Jqob#esa
Thresh · Support
5 / 15 / 21
40% KP
13,065
8.5% share
12,069g
30 CS · 0.8/m
Red side
VictoryRabble Arouser#EUW
Rumble · Top
15 / 12 / 19
53.1% KP
65,308
29.9% share
17,663g
213 CS · 5.9/m
Kluukkluuk#Bueno
Jarvan IV · Jungle
13 / 13 / 29
65.6% KP
39,130
17.9% share
18,813g
207 CS · 5.7/m
falling star#xyz
Qiyana · Mid
8 / 13 / 12
31.3% KP
26,608
12.2% share
14,189g
195 CS · 5.4/m
citroentje#EUW
Tristana · ADC
16 / 14 / 21
57.8% KP
57,786
26.5% share
22,829g
252 CS · 7/m
unbreakable bond#meow
Sejuani · Support
12 / 13 / 25
57.8% KP
29,514
13.5% share
15,036g
65 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
