Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 41 days ago
2 / 4 / 2
K / D / A
14.8%
Kill participation
578.3
Damage / min
11,780g
395.3 gold / min
26
11 placed · 2 cleared
285
9.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMKR#Eva
K'Sante · Top
4 / 1 / 5
26.5% KP
13,841
13.1% share
12,697g
235 CS · 7.9/m
百折不挠#QSH
Riven · Jungle
14 / 3 / 13
79.4% KP
35,514
33.6% share
18,451g
278 CS · 9.3/m
30pushupperdeath#hard
Mel · Mid
11 / 5 / 9
58.8% KP
25,575
24.2% share
15,992g
271 CS · 9.1/m
Mishi#001
Syndra · ADC
5 / 8 / 11
47.1% KP
17,704
16.7% share
14,456g
215 CS · 7.2/m
Zhou Yang Kobs#VEN1
Poppy · Support
0 / 10 / 9
26.5% KP
13,123
12.4% share
8,248g
30 CS · 1/m
Red side
DefeatRabble Arouser#EUW
Garen · Top
2 / 4 / 2
14.8% KP
17,233
18.9% share
11,780g
285 CS · 9.6/m
Zwickl#VAMOS
Lee Sin · Jungle
4 / 13 / 16
74.1% KP
16,143
17.7% share
10,081g
131 CS · 4.4/m
kicktv 4BJayJlol#JAY
Ahri · Mid
6 / 5 / 8
51.9% KP
21,703
23.8% share
12,583g
253 CS · 8.5/m
Him#0905
Kai'Sa · ADC
11 / 4 / 4
55.6% KP
23,796
26.1% share
17,689g
279 CS · 9.4/m
Jezu#KR01
Nautilus · Support
4 / 8 / 15
70.4% KP
12,229
13.4% share
9,504g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
