Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 40 days ago
18 / 5 / 12
K / D / A
60%
Kill participation
1,322.2
Damage / min
21,019g
568.6 gold / min
56
2 placed · 20 cleared
283
7.7 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlackhero1#EUW
Vel'Koz · Top
11 / 8 / 6
48.6% KP
38,504
29.1% share
15,536g
215 CS · 5.8/m
Jekko#9313
Sylas · Jungle
3 / 13 / 10
37.1% KP
16,915
12.8% share
12,643g
199 CS · 5.4/m
twitch Sixten#Bosse
Ekko · Mid
10 / 4 / 9
54.3% KP
38,270
29% share
18,597g
342 CS · 9.3/m
JONY DO#KISS
Caitlyn · ADC
9 / 11 / 8
48.6% KP
26,597
20.1% share
17,748g
310 CS · 8.4/m
Genius Here#EUW
Lux · Support
2 / 15 / 17
54.3% KP
11,848
9% share
10,962g
50 CS · 1.4/m
Red side
VictoryShura#TR310
Irelia · Top
10 / 8 / 4
28% KP
22,921
15% share
17,936g
321 CS · 8.7/m
Rabble Arouser#EUW
Qiyana · Jungle
18 / 5 / 12
60% KP
48,876
32% share
21,019g
283 CS · 7.7/m
KC NEXT MIDKING#PANDA
Twisted Fate · Mid
8 / 5 / 18
52% KP
40,412
26.5% share
19,174g
347 CS · 9.4/m
depr#simon
Heimerdinger · ADC
10 / 10 / 7
34% KP
24,096
15.8% share
16,166g
224 CS · 6.1/m
Mafro mad kid#Mafro
Elise · Support
4 / 7 / 25
58% KP
16,345
10.7% share
12,503g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
