Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 40 days ago
17 / 8 / 9
K / D / A
65%
Kill participation
1,449.6
Damage / min
20,968g
568.8 gold / min
35
3 placed · 9 cleared
272
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunger Koch#BTS
Teemo · Top
6 / 6 / 8
35% KP
32,386
21.4% share
17,008g
361 CS · 9.8/m
Rabble Arouser#EUW
Quinn · Jungle
17 / 8 / 9
65% KP
53,441
35.3% share
20,968g
272 CS · 7.4/m
RAIKO KATA KING#KATA
Katarina · Mid
6 / 6 / 9
37.5% KP
22,593
14.9% share
17,368g
317 CS · 8.6/m
Voidfiller#EUW
Veigar · ADC
10 / 6 / 11
52.5% KP
34,806
23% share
19,384g
314 CS · 8.5/m
Mafro mad kid#Mafro
Alistar · Support
1 / 9 / 14
37.5% KP
7,960
5.3% share
9,733g
29 CS · 0.8/m
Red side
DefeatTwTv LadicusVibe#Vayne
Twitch · Top
11 / 8 / 8
54.3% KP
44,341
32.6% share
15,733g
268 CS · 7.3/m
Sylvie#1377
Lee Sin · Jungle
8 / 7 / 12
57.1% KP
23,424
17.2% share
15,368g
228 CS · 6.2/m
twitch Sixten#Bosse
Ekko · Mid
8 / 6 / 8
45.7% KP
29,037
21.3% share
18,546g
371 CS · 10.1/m
MagiFelix5#EUW
Ezreal · ADC
7 / 8 / 9
45.7% KP
30,062
22.1% share
17,646g
311 CS · 8.4/m
Piero#1323
Leona · Support
1 / 11 / 20
60% KP
9,224
6.8% share
10,993g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
