Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 40 days ago
13 / 7 / 9
K / D / A
57.9%
Kill participation
1,301.6
Damage / min
17,090g
539.7 gold / min
32
5 placed · 8 cleared
196
6.2 CS / min
Objective control
0
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPegaudellio#213
Varus · Top
10 / 7 / 11
55.3% KP
28,194
22.3% share
14,786g
244 CS · 7.7/m
Rabble Arouser#EUW
Qiyana · Jungle
13 / 7 / 9
57.9% KP
41,218
32.7% share
17,090g
196 CS · 6.2/m
Dkdldb#000
Locke · Mid
6 / 13 / 7
34.2% KP
19,477
15.4% share
11,495g
209 CS · 6.6/m
MagiFelix5#EUW
Tristana · ADC
6 / 5 / 9
39.5% KP
25,852
20.5% share
14,442g
219 CS · 6.9/m
Roman Gofman#GOAT
Rell · Support
3 / 8 / 18
55.3% KP
11,479
9.1% share
9,729g
17 CS · 0.5/m
Red side
VictoryTTobias lol#feet
Yasuo · Top
5 / 9 / 8
32.5% KP
17,942
13.7% share
11,769g
230 CS · 7.3/m
jgkng153#9191
Naafiri · Jungle
20 / 7 / 12
80% KP
44,996
34.4% share
20,353g
251 CS · 7.9/m
twitch Sixten#Bosse
Ekko · Mid
9 / 5 / 8
42.5% KP
30,846
23.5% share
16,651g
319 CS · 10.1/m
SAJAT0R#20311
Jhin · ADC
5 / 8 / 11
40% KP
20,217
15.4% share
13,387g
222 CS · 7/m
Targamas#5555
Bard · Support
1 / 9 / 27
70% KP
16,984
13% share
9,597g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
