Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 39 days ago
4 / 5 / 16
K / D / A
76.9%
Kill participation
303.7
Damage / min
9,608g
371.2 gold / min
75
30 placed · 6 cleared
21
0.8 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEMPEROR AGURIN#ROYAL
Karma · Top
1 / 5 / 10
42.3% KP
11,014
11.8% share
8,716g
160 CS · 6.2/m
moonlight sky#dream
Lee Sin · Jungle
5 / 3 / 15
76.9% KP
21,007
22.5% share
12,079g
180 CS · 7/m
twitch Sixten#Bosse
Tristana · Mid
7 / 2 / 8
57.7% KP
28,617
30.6% share
14,293g
248 CS · 9.6/m
chains#free
Lucian · ADC
9 / 4 / 6
57.7% KP
24,980
26.7% share
13,779g
225 CS · 8.7/m
Rabble Arouser#EUW
Rell · Support
4 / 5 / 16
76.9% KP
7,862
8.4% share
9,608g
21 CS · 0.8/m
Red side
DefeatRaiderGO#TWTV1
Darius · Top
9 / 2 / 1
52.6% KP
17,139
24.9% share
11,973g
220 CS · 8.5/m
KC Yiken#1111
Naafiri · Jungle
4 / 6 / 4
42.1% KP
20,641
30% share
11,104g
208 CS · 8/m
kyeahOOOOOOOOOOO#FFFFF
Yone · Mid
2 / 5 / 5
36.8% KP
16,033
23.3% share
10,662g
206 CS · 8/m
Mentalist#Tea
Locke · ADC
3 / 4 / 5
42.1% KP
9,881
14.4% share
10,382g
214 CS · 8.3/m
Nuno Mendes#2171
Nautilus · Support
1 / 9 / 6
36.8% KP
5,163
7.5% share
6,623g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
