Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 38 days ago
4 / 4 / 2
K / D / A
66.7%
Kill participation
819.6
Damage / min
9,585g
381.1 gold / min
16
8 placed · 1 cleared
173
6.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoweh#dog
Nasus · Top
5 / 3 / 5
50% KP
16,696
18.9% share
11,200g
197 CS · 7.8/m
SMRADOCH ZICSSI#EUW
Jayce · Jungle
3 / 1 / 11
70% KP
23,530
26.7% share
13,827g
233 CS · 9.3/m
kyeahOOOOOOOOOOO#FFFFF
Locke · Mid
9 / 2 / 7
80% KP
25,291
28.7% share
12,973g
200 CS · 8/m
Jessica Beck#CARDS
Syndra · ADC
2 / 0 / 4
30% KP
16,912
19.2% share
12,501g
269 CS · 10.7/m
ND Asghiò#1ND
Blitzcrank · Support
1 / 3 / 6
35% KP
5,799
6.6% share
7,184g
30 CS · 1.2/m
Red side
DefeatBiin#Krest
K'Sante · Top
3 / 4 / 0
33.3% KP
10,912
17.4% share
9,801g
221 CS · 8.8/m
I am Responsible#Liabl
Hecarim · Jungle
0 / 4 / 9
100% KP
10,323
16.5% share
9,067g
195 CS · 7.8/m
Rabble Arouser#EUW
Ekko · Mid
4 / 4 / 2
66.7% KP
20,612
32.9% share
9,585g
173 CS · 6.9/m
Abner#EUW0
Ashe · ADC
2 / 4 / 6
88.9% KP
14,428
23% share
10,028g
202 CS · 8/m
추억을 엮는 이#6162
Seraphine · Support
0 / 4 / 8
88.9% KP
6,432
10.3% share
5,732g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
