Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 33 days ago
11 / 7 / 8
K / D / A
70.4%
Kill participation
1,578.6
Damage / min
14,935g
476.9 gold / min
28
3 placed · 8 cleared
196
6.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Tryndamere · Top
3 / 7 / 1
9.8% KP
16,642
12.7% share
14,543g
308 CS · 9.8/m
sensiz olmaz#recep
Xin Zhao · Jungle
5 / 5 / 14
46.3% KP
20,889
15.9% share
14,065g
250 CS · 8/m
zwaker#T1WIN
Aurora · Mid
11 / 2 / 15
63.4% KP
39,275
29.9% share
15,099g
252 CS · 8/m
avarice61#51483
Lucian · ADC
21 / 2 / 5
63.4% KP
40,324
30.7% share
23,160g
311 CS · 9.9/m
monkeywhokillgod#1549
Camille · Support
1 / 11 / 14
36.6% KP
14,306
10.9% share
8,996g
21 CS · 0.7/m
Red side
DefeatGlorpmeister#Jenax
Malphite · Top
3 / 7 / 9
44.4% KP
31,632
21.7% share
13,364g
281 CS · 9/m
Rabble Arouser#EUW
Kha'Zix · Jungle
11 / 7 / 8
70.4% KP
49,435
33.9% share
14,935g
196 CS · 6.3/m
Αrtoria Prime#eProd
Syndra · Mid
6 / 7 / 9
55.6% KP
30,433
20.9% share
13,291g
293 CS · 9.4/m
Him#0905
Xayah · ADC
5 / 12 / 5
37% KP
27,476
18.8% share
13,765g
225 CS · 7.2/m
N Y X E S#00001
Janna · Support
2 / 8 / 14
59.3% KP
6,907
4.7% share
8,570g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
