Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 33 days ago
7 / 8 / 3
K / D / A
43.5%
Kill participation
857
Damage / min
13,976g
488.1 gold / min
20
2 placed · 3 cleared
215
7.5 CS / min
Objective control
2
Dragons
1
Baron
13
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMEOFFICEABUSER#69420
Gragas · Top
7 / 3 / 8
34.1% KP
18,741
15.5% share
12,952g
239 CS · 8.3/m
百折不挠#QSH
Jayce · Jungle
14 / 3 / 17
70.5% KP
35,849
29.7% share
18,846g
219 CS · 7.6/m
Dawidsonek#2137
Kog'Maw · Mid
9 / 5 / 11
45.5% KP
29,258
24.2% share
15,176g
246 CS · 8.6/m
Kite Machine#2015
Jhin · ADC
11 / 5 / 10
47.7% KP
29,728
24.6% share
16,525g
246 CS · 8.6/m
sensiz olmaz#recep
Rell · Support
3 / 8 / 13
36.4% KP
7,095
5.9% share
8,847g
22 CS · 0.8/m
Red side
Defeatchenzelot#LOT
Irelia · Top
2 / 12 / 6
34.8% KP
20,911
22.4% share
12,004g
253 CS · 8.8/m
Rabble Arouser#EUW
Qiyana · Jungle
7 / 8 / 3
43.5% KP
24,540
26.3% share
13,976g
215 CS · 7.5/m
Jezu#KR01
Yone · Mid
6 / 10 / 4
43.5% KP
14,591
15.6% share
13,126g
261 CS · 9.1/m
tuokaZ#ece
Zeri · ADC
8 / 7 / 4
52.2% KP
26,287
28.2% share
16,651g
287 CS · 10/m
Peaker#Kind
Lulu · Support
0 / 7 / 15
65.2% KP
7,036
7.5% share
8,048g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
