Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 32 days ago
4 / 2 / 6
K / D / A
37%
Kill participation
603.8
Damage / min
15,072g
534.2 gold / min
35
3 placed · 8 cleared
253
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatelektrikgittiknk#EUW
Kled · Top
3 / 7 / 2
20.8% KP
13,724
19.4% share
10,996g
233 CS · 8.3/m
Kiki#MATES
Vi · Jungle
2 / 5 / 11
54.2% KP
8,092
11.5% share
10,740g
198 CS · 7/m
Jessica Beck#CARDS
Ahri · Mid
9 / 8 / 2
45.8% KP
20,427
28.9% share
11,301g
215 CS · 7.6/m
Jezu#KR01
Caitlyn · ADC
7 / 1 / 5
50% KP
21,127
29.9% share
14,266g
310 CS · 11/m
TwTv Lathyrus#EUW01
Bard · Support
3 / 6 / 7
41.7% KP
7,281
10.3% share
8,359g
25 CS · 0.9/m
Red side
VictoryTTobias lol#feet
Zed · Top
6 / 3 / 3
33.3% KP
24,799
22.1% share
13,221g
254 CS · 9/m
Rabble Arouser#EUW
Qiyana · Jungle
4 / 2 / 6
37% KP
17,037
15.2% share
15,072g
253 CS · 9/m
Sorcerer#Mage
Karthus · Mid
6 / 11 / 7
48.1% KP
42,273
37.6% share
11,759g
243 CS · 8.6/m
Dreilix#CN3
Ezreal · ADC
10 / 2 / 3
48.1% KP
23,822
21.2% share
16,166g
299 CS · 10.6/m
Aledice#MAMMT
Rell · Support
1 / 6 / 10
40.7% KP
4,487
4% share
7,463g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
