Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 32 days ago
8 / 2 / 6
K / D / A
66.7%
Kill participation
745.6
Damage / min
10,479g
503.8 gold / min
16
2 placed · 1 cleared
159
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEWI Vizicsacsi#TOP
Yorick · Top
0 / 6 / 5
41.7% KP
13,018
26.1% share
7,826g
179 CS · 8.6/m
i cnat spel#777
Udyr · Jungle
2 / 4 / 2
33.3% KP
4,603
9.2% share
9,253g
179 CS · 8.6/m
TWTV Peng04#Yuqi
Ahri · Mid
3 / 2 / 1
33.3% KP
8,850
17.7% share
8,117g
192 CS · 9.2/m
G2 Hans Sama#12838
Jhin · ADC
3 / 2 / 4
58.3% KP
11,839
23.7% share
10,120g
210 CS · 10.1/m
ALBANIAN#iLevi
Elise · Support
4 / 7 / 4
66.7% KP
11,633
23.3% share
6,430g
22 CS · 1.1/m
Red side
VictoryG2 BrokenBlade#1918
Gwen · Top
3 / 1 / 3
28.6% KP
13,181
19% share
8,323g
169 CS · 8.1/m
Rabble Arouser#EUW
Quinn · Jungle
8 / 2 / 6
66.7% KP
15,508
22.3% share
10,479g
159 CS · 7.6/m
twitch Sixten#Bosse
Aurora · Mid
4 / 0 / 3
33.3% KP
15,127
21.8% share
8,856g
204 CS · 9.8/m
Kite Machine#2015
Caitlyn · ADC
3 / 3 / 5
38.1% KP
14,685
21.1% share
10,306g
215 CS · 10.3/m
TwTv Lathyrus#EUW01
Bard · Support
3 / 6 / 13
76.2% KP
11,014
15.8% share
7,610g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
