Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 28 days ago
9 / 9 / 5
K / D / A
66.7%
Kill participation
952.7
Damage / min
15,265g
496.2 gold / min
25
5 placed · 2 cleared
172
5.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFalleo#Fall
Olaf · Top
5 / 8 / 3
38.1% KP
21,185
21.2% share
10,528g
204 CS · 6.6/m
Rabble Arouser#EUW
Quinn · Jungle
9 / 9 / 5
66.7% KP
29,310
29.4% share
15,265g
172 CS · 5.6/m
Mysterias#EUW
Syndra · Mid
5 / 11 / 6
52.4% KP
22,475
22.5% share
12,137g
235 CS · 7.6/m
Notiko#EUW01
Xayah · ADC
2 / 6 / 3
23.8% KP
16,409
16.4% share
14,740g
291 CS · 9.5/m
Ben Cristovao#BOMBI
Bard · Support
0 / 5 / 11
52.4% KP
10,483
10.5% share
8,192g
27 CS · 0.9/m
Red side
VictorySchmuseyone#BZZ
Yone · Top
8 / 4 / 4
30.8% KP
26,696
19.9% share
15,076g
301 CS · 9.8/m
moonlight sky#dream
Sejuani · Jungle
3 / 2 / 14
43.6% KP
19,261
14.4% share
12,581g
201 CS · 6.5/m
TwTv SharonMirza#99999
Akali · Mid
10 / 5 / 3
33.3% KP
31,040
23.2% share
13,572g
242 CS · 7.9/m
Turning Point 3#III
Caitlyn · ADC
16 / 6 / 9
64.1% KP
41,904
31.3% share
20,585g
287 CS · 9.3/m
Mafro mad kid#Mafro
Lux · Support
2 / 4 / 21
59% KP
15,091
11.3% share
10,445g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
